Moviegame tie-ins suck. Why? because movie-license owners only care about shipping the game to the public the same time the said movie comes out in big screen. Meaning, game developers must try to squeeze in a workable game with incredible time pressure. Results : Faithful to the movie, but taboo even to the casual gamer. Even with said knock-off-your-socks graphics, its either too short or too unplayably ugly gameplay-wise. So, whats a poor programmer to do?aside from programming inside the anabolic time chamber dragonball z style(inside joke), follow these suggestions and change the way we think about these games....
1. The Marvel Universe in a Persistent Game World. Look at how gaming is going these days. everything is online now, and with the invention of updates or "patches", its what the overworked programmer needs. No, not the generic superhero mmorpg, but licensed Marvel ones. I mean, we are gonna see a LOT of these movies, and why not tie all these in a huge world?And please include *salivate* The X-Men, Incredible Hulk, Spiderman, Ironman and everyone else. This Universe is big enough to accomodate originality and uniqueness so only one can be Wolverine, Phoenix, Captain America and so on and forth.
2. Along the lines, since DOTA is such a popular game nowadays, or maybe a modder can work this - Marvel vs. DC map with real heroes and villains and real character items such as the Infinity Gauntlet.
3. For the Animated Films tie-in, Ratatouille in a Zelda-like puzzler game. I mean, almost all of these games ARE adventure types, and not all are adventure gamers. But most of the reason people love to game is to use their noggins and think. Thats what seperated the better gaming surgeons during operation and the non-gamer surgeons(heard about it?). Even though they will not remember a game for its graphics, some sleeper games are remembered by their puzzler content(Ico, anyone?)
4. Since GI Joe is rumored to come out, along with Thundercats, an RTS game for the former and a Diablo-like hack and slash for the latter. Factories cranking out vehicles(extra cool factor for the retro-like graphics, but not too retro please) and frantic gameplay. I admit, if they crank out all these movie tie-ins as hack and slash game, I will eat it up! Hehehehehe. But its the gameplay that works and stands the test of time, and eventually evolved into mmorpgs.
5. And finally, unlockable content, a branching storyline, maybe do a fighting game or two, and maybe the world will take a serious look at this treasure trove of games genre. oh, and mini-games for the casual gamers
What do you think? comments? suggestions? ^_^
**the clock that moves its hand in ticks and tocks is better than the one moving forward without interval (random gibberish)**
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